Days Gone

Retire 26th April, 2019 5th May, 2019

Days gone

This is what happens when you want to capitalise on the success of The Last of Us and the popularity of open world games. Plus a vehicle like the Mad Max game. Entertaining enough, but let down by fairly large flaws in UI, usability and mechanics.

Additional

- Bike controls are horrible
- Aiming says it has auto aim and aim track, but it rarely works
- Bad UI for crafting and weapon switching
- The animations are so bad they're entertaining - especially coming from something like RDR2. Looting things and interacting with objects is Deacon wildly waving his arms somewhere in the general direction of the object
- That being said, melee combat is actually pretty good in terms of animations; hits connect with bodies and you can dodgeroll effectively. Just as well really, because the ranged weapon aiming is awful
- Trying to close doors from inside will often teleport you outside after closing the door. Less than useful when you're trying to close all the doors on a safe house to keep a zombie horde out
- Everything in crafting uses scrap, but you can only carry 10
- Weapon durability and fuel consumption rates are ridiculous. Most weapons last one fight, and take 6 out of your max 10 scrap to repair
- May change in the later zones, but certainly in the forest there's not enough room to ride a motorbike. Especially with how bad the handling is
- Pretty, but FPS while riding the bike is about 20

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